Check out what's new + an exciting announcement

Dream Team Royale was updated again! With this version comes a better and more efficient user interface. There are also now more characters available from the in-app store. In addition, there were some background changes to the game that have set it up for something exciting. Keep reading to find out what! What's New This update brings in new, easier to use navigation. The "how to play" information has been condensed onto one page that you can scroll through. The characters and store pages are also now scrollable lists. After the last update, which enabled you to change your profile name, we got some complaints that Xbox users were unable to navigate to the name-changing feature. We have now fixed that, so it will work for everyone. Also, there are now four new characters in the store. They are the Masked Red, Masked Blue, Masked Striped Yellow, and Masked Transparent Fish Blimps. 

They can all be purchased for $0.99 individually, or, for a limited time, you can get Maske…

Game Elements

Building Elements


Walls are a basic aspect of the game but can make the difference between winning and losing. Walls can stop bullets from going through them, but they break after being hit fifty times. When a wall is destroyed, it breaks into tiny frags. The player who destroyed the wall also gets a wall which they can place.

At the beginning of the game, a random number from forty to sixty walls are placed throughout the map. Those can be destroyed and moved by players, but no new walls will be added while the game is going on.

Hiding Places

Hiding places are large metal sheets randomly found around the map. They are meant to serve as protection from bullets and a way to ambush other players. Hiding places are completely indestructible, but do randomly move themselves to prevent camping.

When the game begins, five hiding places are placed at random points in the map. They cannot be moved by a player, but can move themselves. No new hiding places are placed during the game. This is a Hiding Place:

Power Ups

Speed Boosts

Speed Boosts are blue crates randomly placed throughout the map that, when you collide with one, gives you increased speed, as the name implies. This is what one looks like:

Speed Boost Crate

One Speed Boost is placed at the beginning of the game, and then more are placed as the game goes on. When you run in to one, it immediately goes into effect, giving you somewhere from 100% to 250% more speed. The extra speed then goes away after five seconds have elapsed.


Stopwatches are power ups that supplement other power ups by making their effect last longer. So if you have a Stopwatch when you use a Speed Boost, instead of lasting only five seconds, the effect will last five to fifteen seconds longer. Here is what a Stopwatch appears as:

Stopwatch Crate

No Stopwatches are placed when the game begins, but they do appear randomly at other times. To get a Stopwatch, you collide with it, which places it in yours supplies. Your supplies are shown in the bottom left corner. Then, to use it's time boost, activate any other power up in the game. After the extra time is used, you can no longer use it.

Damage Deflectors

Damage Deflectors are blue shields that reduce the damage done by bullets, and redirect them. To get one, you run into one that is not around an enemy, and then it is in your possession. Here is what one looks like:

Damage Deflector that is not on an enemy

Once activated a Damage Deflector will stay active for ten seconds, unless you have a Stopwatch, which would prolong the ability. While it is active, the Damage Deflector causes every bullet that you are hit with to do two damage instead of the normal five, and it makes the bullets bounce off of you so they will likely hit their own shooter. When the bullet is deflected, it turns into the same shade of blue as the Damage Deflector. They have no effect on the way the player with the Damage Deflector shoots bullets or uses other power ups.

As the game is beginning, two Damage Deflectors are randomly placed. From there, they appear at random times in random places. They have a high appearance frequency.


Freezes are another amazing power up in Dream Team Royale! They are used to freeze any other player to keep them from running away. Freezes can be found randomly scattered throughout the map as white boxes with a light blue snowflake inside of them, as is pictured below.

You can shoot a Freeze by running into one then activating it. It will move in the last direction you moved. If it hits any other player, they will then be frozen. While frozen, it is impossible to move, but they can still shoot bullets or use power ups. Once five seconds elapse, the victim of the Freeze will have warmed back up and will be able to move again. The Freeze can be made to last longer by shooting it while you also have a Stopwatch.

Atomic Splitters

Atomic Splitters are the second type of missile in Dream Team Royale. They are also one of the most powerful power ups that can be used in the game. In fact, they are so powerful that during a game only four can appear at most. When someone is hit by an Atomic Splitter, they get a green ring around them, like if they had on a Damage Deflector, but a different color. For as long as the green ring is around them, if they shoot any bullets, the nuclear ring destroys them, turning them into harmless little fragments.

Health Restorers

Health Restorers are white crates that do exactly what their name implies. To use one, you run into it and your health will being rising. This is what one looks like:

While you have one that is active, your health rises at a rate of one every 3/4 of a seconds. So it would take just under one minute fifteen seconds to gain full health if you dropped to one. Once you have had activated one, it will continue to run until you reach full health or take damage from another player or a Nightmare.

Dream Catchers

Dream Catchers are a form of immunity to Nightmares. At the beginning of a game, four Dream Catcher holders are placed around the map. Each one holds one Dream Catcher. They are refilled every minute. To get one run into it. During the following ten seconds (or more if you had a Stopwatch) you will not be sucked into a Nightmare. 

Team Resets

Team Resets are a way to rejoin your original team and give you another chance to win! They are used by running into them. When you do you will revert to your original team for ten seconds. If you kill someone in that time they will join your team and you will stay on it. If not you will go back to the team you were on before you got the Team Reset. Stopwatches do not affect the duration of Team Resets. At most eight Team Resets will appear each game.



Nightmares are a dangerous part of Dream Team Royale. One Nightmare is added to the game every 2 minutes. On contact with a Nightmare, a player loses half of their health and are trapped inside of it for 10 seconds. Nightmares appear as large black areas on the world.

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