Check out what's new + an exciting announcement

Dream Team Royale was updated again! With this version comes a better and more efficient user interface. There are also now more characters available from the in-app store. In addition, there were some background changes to the game that have set it up for something exciting. Keep reading to find out what! What's New This update brings in new, easier to use navigation. The "how to play" information has been condensed onto one page that you can scroll through. The characters and store pages are also now scrollable lists. After the last update, which enabled you to change your profile name, we got some complaints that Xbox users were unable to navigate to the name-changing feature. We have now fixed that, so it will work for everyone. Also, there are now four new characters in the store. They are the Masked Red, Masked Blue, Masked Striped Yellow, and Masked Transparent Fish Blimps. 

They can all be purchased for $0.99 individually, or, for a limited time, you can get Maske…

Watch out for Nightmares in Dream Team Royale!

Dream Team Royale Update #3


Nightmares are a dangerous part of Dream Team Royale. The first Nightmare ever spotted was caused by the fear of one of the original Fish Blimps, named Water. Water was a very talented Fish Blimp. She were constantly winning and setting more and more records, and was leading all of the other Fish Blimps through tests. One day, Water was about to go into the most strenuous test ever attempted and was beginning to grow anxious. Her anxiety and fear made the Nightmare pop up, and, out of curiosity, Water went right in. She have never been heard from again.

After this happened, the remaining 20 Fish Blimps were terrified. They refused to try any new tests for weeks after the disaster. All of the fear they built up made an innumerable amount of Nightmares come into existence. But the developers soon solved the problem. They could not completely remove them, but they did figure out how to limit the Nightmare's impact in a few ways:
  • Instead of popping up randomly, they are all contained for as long as they can be, which is about two minutes. At the end of the two minutes, all of the built up Nightmares are quickly released at the same spot, thus basically reducing the number that appears. There is also now a countdown timer in the game at the top right corner of the window.
  • While the original Nightmares seemed to take all of a character's health, the new reduced ones can only take half of their health.
  • The first Nightmares trapped their victims permanently, but now any affected player is released after 10 seconds elapse.
Here is what a Nightmare looks like:


And here is what you see when you run into one:

Nightmare collision message

Don't forget to check back on this site every Friday, follow us on Twitter, and subscribe to the YouTube channel for more announcements like this to prepare for the game's official beta release on March 15th, 2019, a day also known as World Sleep Day.

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